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Trailer of the Gameplay Showcasing the Most Important Elements of the Game & Its Overall Direction

Instructions/Help Menu HUD
Instructions/Help Menu HUD
Level Select Screen
Level Select Screen
Disaster Select Menu HUD
Disaster Select Menu HUD
Disaster Golf is a Full-Game Wacky Mini-Golf Variant! Players will Use Natural Disasters in order to get Their Ball to the End of Each Course in the Best Time Possible
My Role within the Game's Development was to Create Coherent UI Elements for the Gameplay HUD, Transition Screens, and Menu Screens, as well as Creating Environmental Concept Art

Leads on the Project:
Skyler Madigan - Project Manager
Andrew Krenzel - Design Lead
Douglas Guzman - Programming Lead
Charli Kerr - Art Lead/Creative Director
Shelby Hickok - UI/UX Lead
Matthew Sciarabba - Audio Lead
Team Members on the Project:
Ashley Wielgos - Art, Co-Lead
Adrian Frak - Design
Austin Buck - Design
Ben Schuster - Programming, UI/UX, Audio
Broc Edson - Programming
Charles Bolt - Design
Connor Riley - Design
Darlynn Best - Programming, UI/UX
Ein Estes - Art, Programming
George Tang - Programming, UI/UX
Gwendolyn Collins - Art
James Difiglio - Design
Katrina Ely - Art
Kyle Grenier - Programming, UI/UX
Natalie Maranto - Design
Pneuma Cashmer - Programming, Art
Quinn Donnelly - Programming, UI/UX
Robert Lee - Design
Ryan Springer - Programming
Scott Furman - Art, UI/UX
Spencer Stilwell - Art
TJ Caron - Programming, Co-Lead
Valentine Baker - Art
Xavier Chapman - Audio

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